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2005010815393829175
- DXFramework--不错游戏开发引擎平台。OpenGL方面的东东。详细情况看里面说明。-DXFramework -- good platform game development engine. The OpenGL Wanton. See details of the note inside.
Example3D
- 更新的这个C++代码范例演示了一个简单3D引擎。显示屏上所有可见内容都用Open GL ES作了3D渲染;如果终端支持的话该范例也支持硬件加速。这个应用支持S60 3rd Edition及后续版本,可适应不同屏幕尺寸和显示方向。经过更新的这个版本提供了加强的纹理载入并增加了堆与栈的大小。可以从诺基亚论坛网站下载支持S60 2nd Edition和Series 80 2nd Edition的独立范例。主要的类有:OpenGL ES (API), CIdle, Math, CImageDecoder
LearniPhoneaiPadCocos2DGameDevelop
- 本书详尽介绍了cocos2d iPhone游戏引擎。 -Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and li
cal3d-0.11.0.tar
- cal3d谷骨骼动画引擎,支持opengl、D3d以及OSG、Ogre等显示引擎-cal3d Valley skeletal animation engine, support for opengl, D3d and OSG, Ogre, etc. display engine
chai3d-2.0.0-win32.zip
- 国外一个应用在虚拟现实上的opengl 3d渲染引擎。针对某力反馈设备应用。最新版本2.0.0,Abroad, an application of virtual reality in the opengl 3d rendering engine. For the application of a force feedback device. The latest version 2.0.0
FlierMatch
- JPCT的编程案例。JPCT是Java的3D开发引擎,可用于网络游戏和应用程序编程。-PCT is a solution for browser based games and applications as well as for OpenGL accelerated ones. It offers a software (Java 1.1 compatible, will work even on the MS-VM) and a hardware renderer (Java 1.4 or
OgreSDKSetup1.6.0RC1_VC90
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。 这是最新版的1.6版本SDK。-OGRE (Object-Oriented Graphics Rendering Engine, namel
SceneGraphCR
- opengl下的物理引擎的场景管理的介绍-opengl physics engine under the descr iption of the scene management
Car
- JPCT写的读取3Ds Max文件的一个案例。JPCT是Java的一个3D开发引擎,提供网络游戏和应用程序的3D编程。-PCT is a solution for browser based games and applications as well as for OpenGL accelerated ones. It offers a software (Java 1.1 compatible, will work even on the MS-VM) and a hardware rend
Horde3D_SDK_1.0.0_Beta5
- 一个开放跨平台的,基于opengl的游戏引擎-a game engine based on opengl
dexplorerTest
- 独立的引擎和游戏源代码,三维的,开发环境VC和opengl-Independent engine and game source code, three-dimensional, development environment, VC and opengl
MySDOpenGL
- 关于OPENGL编程界面引擎的设置,便于编程-About OPENGL programming interface engine settings, easy programming
CompW10
- 飞行器飞行引擎 > 支持directx和opengl -Aircraft flight engine> support directx and opengl
CS
- 很不错的3D引擎,代码简单,注释详细,是初学opengl游戏编程时不错的参考和学习资料-Very good 3D engine, code is simple, detailed notes, is beginning opengl game programming good reference and learning materials
EERelease
- 安特罗皮亚引擎+ +是一个2D游戏引擎设计的一个简单的跨平台游戏的开发。该项目的目的是提供一个简单而强大的框架,充分利用了C + +中的OpenGL , OpenAL可以, SDL和更多。-Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework th
spring_0.80.4.1_src.tar
- 一个即时战略类的3D引擎,功能很全面,包括服务器,客户端,大厅等等,支持lua脚本,底层渲染用opengl-A real-time strategy, 3D engine, features a very comprehensive, including servers, clients, hall, etc., support for lua scr ipts, the underlying rendering using opengl
3DEngine
- 使用OPENGL开发的小引擎,包括图形处理模块,粒子系统模块,输入,音频模块,UI模块-OPENGL developed using a small engine, including the graphics processing module, particle system module, input, audio module, UI module
fly_engine
- fly_engine是基于OPENGL库开发的游戏引擎.包含游戏所有组件及引擎用的模型插件原码,是给研究3D游戏实施渲染技术及高级的游戏核心游戏算法的朋友一个好的引擎例子.-fly_engine is based on OPENGL library developed game engine. with the game all the components and engine models of plug-ins with the original code, is to research
terrainengine
- 国外程序员编写的基于OpenGL的3D地形引擎-Foreign programmers write OpenGL-based 3D terrain engine
my_xfile_test_3
- 最经典的学习OPENGL FK 骨骼动画源码.更多游戏编程相关内容,如场景导入和管理,碰撞和物理引擎,刚性动力学,IK动画,场景编辑器,T&L和可编程SHADER,特效等,都可依照此例为基础扩展下去.NEHE的教程只是一个个分散的历程,但自己亲自动手写引擎的话,最好有一个基础的稳定架构,此例作基础比较合适.-The most classic of learning OPENGL FK skeleton animation source, the original author along the